[general] #Range: 1 ~ 1000 job_start_cost = 10 #Range: 1 ~ 1000 job_stop_cost = 5 #Range: 0 ~ 1000 powerup_cost = 20 #Range: 1 ~ 10 amount_of_free_jobs = 2 #Range: 0 ~ 100 job_level_to_stop_job_for_free = 1 set_first_job_as_display = true [chat] #Make chat look fancy. format_chat = true display_job_in_chat_and_tab = true [level_up] #Amount of coins given to a player each time they level up a job. #Range: > 0 coins_per_level_up = 1 [multiplier] #Job-EXP multipliers work like this: (default job-EXP * job-EXP multiplier) * global job-EXP multiplier. #Example, player gets 4 job-EXP from fishing with a 1.45 fisherman multiplier and a 3.22 global multiplier: #Outcome: (4 * 1.45) * 3.22 = 18.676 = 19 job-EXP gained (rounded). #Range: 0.01 ~ 1000.0 global_exp_multiplier = 1.0 #Range: 0.01 ~ 1000.0 alchemist_exp_multiplier = 1.0 #Range: 0.01 ~ 1000.0 builder_exp_multiplier = 1.0 #Range: 0.01 ~ 1000.0 digger_exp_multiplier = 0.7 #Range: 0.01 ~ 1000.0 enchanter_exp_multiplier = 1.0 #Range: 0.01 ~ 1000.0 farmer_exp_multiplier = 0.7 #Range: 0.01 ~ 1000.0 fisherman_exp_multiplier = 1.0 #Range: 0.01 ~ 1000.0 hunter_exp_multiplier = 0.7 #Range: 0.01 ~ 1000.0 lumberjack_exp_multiplier = 0.8 #Range: 0.01 ~ 1000.0 miner_exp_multiplier = 0.7 #Range: 0.01 ~ 1000.0 smith_exp_multiplier = 1.0 [alchemist] #Don't remove effect when alchemist level isn't high enough if true. allow_all_effects = false enable_potion_of_flight = false [miner] #Range: 0 ~ 4095 max_vein_miner_blocks = 128