{
  "name": "rooms:general",

  "rooms": [
    {
      "level": [
        0,
        1,
        2,
        3
      ],
      "frequency": "random",
      "type": "FIRE",
      "weight": 5
    },
    {
      "level": [
        0,
        1,
        2,
        3
      ],
      "frequency": "random",
      "type": "DARKHALL",
      "weight": 5
    },
    {
      "level": [
        0,
        1,
        2,
        3
      ],
      "frequency": "random",
      "type": "CORNER",
      "weight": 5
    },
    {
      "level": [
        0,
        1,
        2,
        3
      ],
      "frequency": "random",
      "type": "SLIME",
      "weight": 5
    }
  ]
}