#Name: Chisel.zs #Author: Sander #Modpack: Infinity Evolved Reloaded #packmode normal import mods.chisel.Carving.addVariation; print("Initializing 'Chisel.zs'..."); #Futura Block recipes.remove(); recipes.addShaped( * 8, [[, , ], [, , ], [, , ]]); #Basalt addVariation("basalt", ); #Twilight Forest addVariation("castlebrickrune", ); addVariation("castlebrickrune", ); addVariation("castlebrickrune", ); addVariation("castlebrickrune", ); addVariation("castlebrickdoor", ); addVariation("castlebrickdoor", ); addVariation("castlebrickdoor", ); addVariation("castlebrickdoor", ); print("Initialized 'Chisel.zs'");